Archive for May 2010

Social Games Classification

Since the world of games is so varied, we classify games by their core game mechanic. You probably know what these acronyms mean: FPS, RPG, MMO, RTS. Then there is also Racing, Sports, Arcade, Sim, Action, Adventure, Serious, Puzzle, Casual and so on… Fun stuff!

While this classification triggers good memories and is definitely useful, I think there is a need to introduce an additional meta-classification of multi-player games that defines how players interact within the game world. It is especially timely now, when the established videogame industry starts to migrate to the social networks and mobile platforms. (more…)

People Behind Tech

You know why ideas can not be stolen? You know why the top team members get to sign “stay” agreements when their company gets acquired?

Well, actually, ideas and tech can be stolen and copied. Specifically their implemented form. And this surely can do some damage in the short term. But it doesn’t really matter in the long run. (more…)